<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Devel|Win32">
      <Configuration>Devel</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{4639972E-424E-4E13-8B07-CA403C481346}</ProjectGuid>
    <RootNamespace>x86emitter</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\vsprops\CommonLibrary.props" />
    <Import Project="..\..\vsprops\IncrementalLinking.props" />
    <Import Project="..\..\vsprops\CodeGen_Devel.props" />
    <Import Project="..\..\vsprops\pthreads.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\vsprops\CommonLibrary.props" />
    <Import Project="..\..\vsprops\CodeGen_Release.props" />
    <Import Project="..\..\vsprops\pthreads.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\vsprops\CommonLibrary.props" />
    <Import Project="..\..\vsprops\CodeGen_Debug.props" />
    <Import Project="..\..\vsprops\IncrementalLinking.props" />
    <Import Project="..\..\vsprops\pthreads.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>Async</ExceptionHandling>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>Async</ExceptionHandling>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>Async</ExceptionHandling>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\src\Utilities\AlignedMalloc.cpp" />
    <ClCompile Include="..\..\src\Utilities\CheckedStaticBox.cpp" />
    <ClCompile Include="..\..\src\Utilities\Console.cpp" />
    <ClCompile Include="..\..\src\Utilities\Exceptions.cpp" />
    <ClCompile Include="..\..\src\Utilities\FastFormatString.cpp" />
    <ClCompile Include="..\..\src\Utilities\HashTools.cpp" />
    <ClCompile Include="..\..\src\Utilities\IniInterface.cpp" />
    <ClCompile Include="..\..\src\Utilities\pxStreams.cpp" />
    <ClCompile Include="..\..\src\Utilities\pxTranslate.cpp" />
    <ClCompile Include="..\..\src\Utilities\pxWindowTextWriter.cpp" />
    <ClCompile Include="..\..\src\Utilities\ThreadingDialogs.cpp" />
    <ClCompile Include="..\..\src\Utilities\VirtualMemory.cpp" />
    <ClCompile Include="..\..\src\Utilities\x86\MemcpyFast.cpp" />
    <ClCompile Include="..\..\src\Utilities\PathUtils.cpp" />
    <ClCompile Include="..\..\src\Utilities\PrecompiledHeader.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\..\src\Utilities\pxCheckBox.cpp" />
    <ClCompile Include="..\..\src\Utilities\pxRadioPanel.cpp" />
    <ClCompile Include="..\..\src\Utilities\pxStaticText.cpp" />
    <ClCompile Include="..\..\src\Utilities\StringHelpers.cpp" />
    <ClCompile Include="..\..\src\Utilities\vssprintf.cpp" />
    <ClCompile Include="..\..\src\Utilities\wxAppWithHelpers.cpp" />
    <ClCompile Include="..\..\src\Utilities\wxGuiTools.cpp" />
    <ClCompile Include="..\..\src\Utilities\wxHelpers.cpp" />
    <ClCompile Include="..\..\src\Utilities\Linux\LnxHostSys.cpp">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="..\..\src\Utilities\Linux\LnxMisc.cpp">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="..\..\src\Utilities\Linux\LnxThreads.cpp">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="..\..\src\Utilities\Windows\WinHostSys.cpp" />
    <ClCompile Include="..\..\src\Utilities\Windows\WinMisc.cpp" />
    <ClCompile Include="..\..\src\Utilities\Windows\WinThreads.cpp" />
    <ClCompile Include="..\..\src\Utilities\Mutex.cpp" />
    <ClCompile Include="..\..\src\Utilities\RwMutex.cpp" />
    <ClCompile Include="..\..\src\Utilities\Semaphore.cpp" />
    <ClCompile Include="..\..\src\Utilities\ThreadTools.cpp" />
  </ItemGroup>
  <ItemGroup>
    <CustomBuildStep Include="..\..\src\Utilities\x86\MemcpyFast.S">
      <FileType>Document</FileType>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
    </CustomBuildStep>
    <None Include="..\..\include\Utilities\EventSource.inl" />
    <None Include="..\..\include\Utilities\TlsVariable.inl" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\src\Utilities\ThreadingInternal.h" />
    <ClInclude Include="..\..\include\Utilities\Assertions.h" />
    <ClInclude Include="..\..\include\Utilities\CheckedStaticBox.h" />
    <ClInclude Include="..\..\include\Utilities\Console.h" />
    <ClInclude Include="..\..\include\Utilities\Dependencies.h" />
    <ClInclude Include="..\..\include\Utilities\EventSource.h" />
    <ClInclude Include="..\..\include\Utilities\Exceptions.h" />
    <ClInclude Include="..\..\include\Utilities\FixedPointTypes.h" />
    <ClInclude Include="..\..\include\Utilities\General.h" />
    <ClInclude Include="..\..\include\Utilities\HashMap.h" />
    <ClInclude Include="..\..\include\intrin_x86.h" />
    <ClInclude Include="..\..\include\Utilities\lnx_memzero.h" />
    <ClInclude Include="..\..\include\Utilities\MemcpyFast.h" />
    <ClInclude Include="..\..\include\Utilities\Path.h" />
    <ClInclude Include="..\..\src\Utilities\PrecompiledHeader.h" />
    <ClInclude Include="..\..\include\Utilities\pxCheckBox.h" />
    <ClInclude Include="..\..\include\Utilities\pxEvents.h" />
    <ClInclude Include="..\..\include\Utilities\pxRadioPanel.h" />
    <ClInclude Include="..\..\include\Utilities\pxStaticText.h" />
    <ClInclude Include="..\..\include\Utilities\RedtapeWindows.h" />
    <ClInclude Include="..\..\include\Utilities\SafeArray.h" />
    <ClInclude Include="..\..\include\Utilities\ScopedPtr.h" />
    <ClInclude Include="..\..\include\Utilities\StringHelpers.h" />
    <ClInclude Include="..\..\include\Utilities\win_memzero.h" />
    <ClInclude Include="..\..\include\Utilities\wxAppWithHelpers.h" />
    <ClInclude Include="..\..\include\Utilities\wxBaseTools.h" />
    <ClInclude Include="..\..\include\Utilities\wxGuiTools.h" />
    <ClInclude Include="..\..\include\Utilities\Threading.h" />
    <ClInclude Include="..\..\include\Utilities\PersistentThread.h" />
    <ClInclude Include="..\..\include\Utilities\RwMutex.h" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\..\3rdparty\wxWidgets\build\msw\wx_base.vcxproj">
      <Project>{48ad7e0a-25b1-4974-a1e3-03f8c438d34f}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>